DocumentCode
774407
Title
Subjective and Objective Comparison of Advanced Motion Compensation Methods for Blocking Artifact Reduction in a 3-D Wavelet Coding System
Author
Cheng, Cho-Chun ; Hwang, Wen-Liang ; Shen, Zuowei ; Xia, Tao
Author_Institution
Inst. of Inf. Sci., Taipei
Volume
16
Issue
9
fYear
2006
Firstpage
1134
Lastpage
1141
Abstract
We compare, both objectively and subjectively, the performance of various advanced motion compensation methods, including overlapped block motion compensation (OBMC) and control grid interpolation (CGI), in a 3-D wavelet-based coding system. The motion vectors of the methods are obtained by using a sequence of 1-D dynamic programming algorithms that minimizes the cost function. Our experiment results indicate that an OBMC sequence usually has a higher peak signal-to-noise ratio (PSNR) than other methods, while a CGI sequence usually contains the fewest blocking artifacts. We provide a simple framework that combines the OBMC and CGI sequences. The proposed hybrid method removes more than 50% of the blocking artifacts of an OBMC sequence, while simultaneously maintaining a high PSNR performance
Keywords
dynamic programming; interpolation; motion compensation; video coding; wavelet transforms; 1D dynamic programming algorithms; 3D wavelet coding system; advanced motion compensation methods; blocking artifact reduction; control grid interpolation sequence; motion vectors; overlapped block motion compensation; peak signal-to-noise ratio; Control systems; Discrete wavelet transforms; Dynamic programming; Interpolation; Iterative algorithms; Motion compensation; Motion control; Motion estimation; PSNR; Video coding; Control grid interpolation (CGI); overlapped block motion compensation (OBMC); wavelet transform;
fLanguage
English
Journal_Title
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher
ieee
ISSN
1051-8215
Type
jour
DOI
10.1109/TCSVT.2006.879993
Filename
1705485
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