• DocumentCode
    777381
  • Title

    A fluid-based soft-object model

  • Author

    Nixon, Daniel ; Lobb, Richard

  • Author_Institution
    Quest Comput., Ireland
  • Volume
    22
  • Issue
    4
  • fYear
    2002
  • Firstpage
    68
  • Lastpage
    75
  • Abstract
    Physically based modeling is a computer animation technique that simulates dynamic objects to a high degree of realism. Central to the technique is the process of solving a set of differential equations that express laws from classical mechanics. In this article, we introduce a new physically based method for modeling and animating soft deformable objects.
  • Keywords
    computer animation; differential equations; digital simulation; realistic images; classical mechanics; computer animation; differential equations; dynamic objects; fluid-based soft object model; physically based modeling; realism; simulation; soft deformable objects; Acceleration; Animation; Biomembranes; Boundary conditions; Damping; Equations; Fluid dynamics; Fluid flow; Springs; Viscosity;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2002.1016700
  • Filename
    1016700