DocumentCode :
782931
Title :
Where the big money is
Author :
Lewis, Ted
Author_Institution :
Naval Postgraduate Sch., Monterey, CA, USA
Volume :
28
Issue :
6
fYear :
1995
fDate :
6/1/1995 12:00:00 AM
Firstpage :
6
Lastpage :
7
Abstract :
Someone once told the author that toy manufacturers had greater influence over computer design than computer scientists and this is true-the really big bucks are in consumer software products (about $90 billion per year), not information processing ($30-40 billion), client/server software (a few billion), scientific computing (maybe $2 billion), or multimedia (tens of billions). The author discusses the reasons for this and makes some predictions about the future of the computing industry
Keywords :
DP industry; economics; technological forecasting; computer design; computing industry; consumer software products; future;
fLanguage :
English
Journal_Title :
Computer
Publisher :
ieee
ISSN :
0018-9162
Type :
jour
DOI :
10.1109/2.386972
Filename :
386972
Link To Document :
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