DocumentCode
783137
Title
Novel infrastructures for supporting mixed-reality experiences
Author
Radenkovic, Milena
Author_Institution
Nottingham Univ., UK
Volume
12
Issue
2
fYear
2005
Firstpage
12
Lastpage
19
Abstract
This article focuses on the challenge of managing the large amount of heterogeneous spatiotemporal mixed-reality data (such as audio/video files, GPS logs, and text messages) generated in a distributed asynchronous fashion that must be indexed, annotated, synchronized, and replayed in the postproduction phase. As mixed-reality technologies grow and mature, this process becomes increasingly difficult. We face a vast amount of mixed-reality data as well as a vast number and diversity of services and tools. Producing meaningful content requires a systematic and integrated approach to managing audio and video streams rather than sophisticated tools or large development teams. We need an infrastructure to support the provenance and context of (often) transient resources (for example, data or tools and services being changed and updated) that could support richer user interaction with the resources. More specifically, we identify key grid and peer-to-peer capabilities that can bring us closer to such a large-scale generic record-and-reuse infrastructure for mixed-reality experiences.
Keywords
Internet; grid computing; multimedia systems; peer-to-peer computing; video streaming; virtual reality; audio streams; grid computing; heterogeneous spatiotemporal mixed-reality data; peer-to-peer computing; record-and-reuse infrastructure; video streams; Audio recording; Driver circuits; Games; Layout; Multimedia systems; Production; TV; Video recording; Virtual environment; Virtual reality;
fLanguage
English
Journal_Title
MultiMedia, IEEE
Publisher
ieee
ISSN
1070-986X
Type
jour
DOI
10.1109/MMUL.2005.35
Filename
1423928
Link To Document