DocumentCode :
794445
Title :
A communication optimization for conservative interactive simulators
Author :
Cecin, Fábio Reis ; Barbosa, Jorge Luis Victória ; Geyer, Cláudio Fernando Resin
Author_Institution :
Informatics Inst., Fed. Univ. of Rio Grande do Sul, Porto Alegre
Volume :
10
Issue :
9
fYear :
2006
Firstpage :
686
Lastpage :
688
Abstract :
We are using an augmented stop-and-wait protocol to support interactive simulation in FreeMMG, our partially decentralized support model for state-persistent and massively distributed real-time strategy games. In this letter we briefly present FreeMMG and then evaluate an optimization to stop-and-wait that gradually reduces update frequencies of some participant simulators when input inactivity is detected. We performed simulations of a FreeMMG network in ns-2 with 500 clients, each client running up to 9 simultaneous simulators, where a single simulator is one subscribed area of the game world. Experiments show a 29,5% reduction in communication between clients when the optimization is enabled
Keywords :
client-server systems; optimisation; protocols; real-time systems; FreeMMG network; augmented stop-and-wait protocol; communication optimization; conservative interactive simulator; decentralized support model; interactive simulation; real-time strategy game; Client-server systems; Discrete event simulation; Frequency; Large-scale systems; Peer to peer computing; Protocols; Resins; Subscriptions; Unicast; Vehicle dynamics;
fLanguage :
English
Journal_Title :
Communications Letters, IEEE
Publisher :
ieee
ISSN :
1089-7798
Type :
jour
DOI :
10.1109/LCOMM.2006.1714546
Filename :
1714546
Link To Document :
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