• DocumentCode
    796107
  • Title

    Applications drive VR interface selection

  • Author

    Bolas, Mark T. ; McDowall, Ian ; Mead, Russell

  • Author_Institution
    Fakespace Inc., Menlo Park, CA, USA
  • Volume
    28
  • Issue
    7
  • fYear
    1995
  • fDate
    7/1/1995 12:00:00 AM
  • Firstpage
    72
  • Lastpage
    75
  • Abstract
    Physical interfaces to virtual environments fall into two broad categories: devices for navigation and physical interaction (such as deskbound and flying “mice”, gestural devices and navigation controls built into viewing devices); and viewing devices (such as head-mounted displays, counterbalanced displays, shutter glasses and a new class of immersive “desktop” viewers). The visual image is critical to creating an effective virtual experience. Beginning with immersive displays, this survey describes the range of available devices and discusses how application considerations affect the selection of components when configuring a virtual reality (VR) system
  • Keywords
    equipment selection; interactive devices; peripheral interfaces; virtual reality; counterbalanced displays; gestural devices; head-mounted displays; immersive desktop viewers; immersive displays; mice; navigation controls; navigation devices; physical interaction devices; physical interface selection; shutter glasses; viewing devices; virtual environments; virtual reality system configuration; Application software; Computer displays; Costs; Glass; Graphics; Large screen displays; Navigation; Throughput; Two dimensional displays; Virtual reality;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/2.391045
  • Filename
    391045