• DocumentCode
    799373
  • Title

    Noise-resistant fitting for spherical harmonics

  • Author

    Lam, Ping-Man ; Leung, Chi-Sing ; Wong, Tien-Tsin

  • Author_Institution
    Dept. of Electron. Eng., City Univ. of Hong Kong, Kowloon, China
  • Volume
    12
  • Issue
    2
  • fYear
    2006
  • Firstpage
    254
  • Lastpage
    265
  • Abstract
    Spherical harmonic (SH) basis functions have been widely used for representing spherical functions in modeling various illumination properties. They can compactly represent low-frequency spherical functions. However, when the unconstrained least square method is used for estimating the SH coefficients of a hemispherical function, the magnitude of these SH coefficients could be very large. Hence, the rendering result is very sensitive to quantization noise (introduced by modern texture compression like S3TC, IEEE half float data type on GPU, or other lossy compression methods) in these SH coefficients. Our experiments show that, as the precision of SH coefficients are reduced, the rendered images may exhibit annoying visual artifacts. To reduce the noise sensitivity of the SH coefficients, this paper first discusses how the magnitude of SH coefficients affects the rendering result when there is quantization noise. Then, two fast fitting methods for estimating the noise-resistant SH coefficients are proposed. They can effectively control the magnitude of the estimated SH coefficients and, hence, suppress the rendering artifacts. Both statistical and visual results confirm our theory.
  • Keywords
    data compression; image coding; least squares approximations; lighting; noise; rendering (computer graphics); sensitivity; statistical analysis; illumination property; least square method; noise sensitivity; noise-resistant fitting; quantization noise; rendering method; spherical function; spherical harmonic; Bidirectional control; Image coding; Least squares approximation; Least squares methods; Lighting; Low-frequency noise; Noise reduction; Quantization; Rendering (computer graphics); Working environment noise; BRDF; Spherical harmonics; constrained least square; image-based relighting; noise-resistant fitting.; precomputed radiance transfer; texture compression; Algorithms; Artifacts; Computer Graphics; Image Enhancement; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Information Storage and Retrieval; Numerical Analysis, Computer-Assisted; Signal Processing, Computer-Assisted; Stochastic Processes; User-Computer Interface;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2006.34
  • Filename
    1580459