DocumentCode
800265
Title
Finite state stochastic games: Existence theorems and computational procedures
Author
Kushner, Harold J. ; Chamberlain, Stanley G.
Author_Institution
Brown University, Providence, RI, USA
Volume
14
Issue
3
fYear
1969
fDate
6/1/1969 12:00:00 AM
Firstpage
248
Lastpage
255
Abstract
Let
be a Markov process with finite state space and transition probabilities
depending on ui and
State 0 is the capture state (where the game ends;
;
and
are the pursuer and evader strategies, respectively, and are to be chosen so that capture is advanced or delayed and the cost
is minimaxed (or maximined), where
. The existence of a saddle point and optimal strategy pair or e-optimal strategy pair is considered under several conditions. Recursive schemes for computing the optimal or ε-optimal pairs are given.
be a Markov process with finite state space and transition probabilities
depending on u
State 0 is the capture state (where the game ends;
;
and
are the pursuer and evader strategies, respectively, and are to be chosen so that capture is advanced or delayed and the cost
is minimaxed (or maximined), where
. The existence of a saddle point and optimal strategy pair or e-optimal strategy pair is considered under several conditions. Recursive schemes for computing the optimal or ε-optimal pairs are given.Keywords
Markov processes; Stochastic differential games; Control engineering; Costs; Delay; Game theory; Markov processes; Military aircraft; Radar detection; Smoothing methods; State-space methods; Stochastic processes;
fLanguage
English
Journal_Title
Automatic Control, IEEE Transactions on
Publisher
ieee
ISSN
0018-9286
Type
jour
DOI
10.1109/TAC.1969.1099172
Filename
1099172
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