• DocumentCode
    804355
  • Title

    On constructing efficient evasion strategies for a game with imperfect information

  • Author

    Meschler, Paul A.

  • Author_Institution
    General Research Corporation, Santa Barbara, CA, USA
  • Volume
    15
  • Issue
    5
  • fYear
    1970
  • fDate
    10/1/1970 12:00:00 AM
  • Firstpage
    576
  • Lastpage
    580
  • Abstract
    In structuring tactics for evading a pursuing vehicle P , it is often the case that the evader E does not know the intercept time. E \´s policy must by necessity be random, the precise definition being dependent upon the dynamic description of the vehicles and the geometry of the engagement. A method of designing efficient evasion tactics that apportions available maneuver effort over a time interval so as to make the expected pursuer miss distance independent of intercept time is presented. The evasion maneuvers are also structured so that E reaches the confines of some defended region, his ultimate goal.
  • Keywords
    Differential games; Aircraft; Design methodology; Geometry; Helium; Marine vehicles; Missiles; Oceans; Sea measurements; Sea surface; Tin;
  • fLanguage
    English
  • Journal_Title
    Automatic Control, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0018-9286
  • Type

    jour

  • DOI
    10.1109/TAC.1970.1099558
  • Filename
    1099558