DocumentCode
860415
Title
Virtual Environments for Anyone
Author
Godbersen, H.
Author_Institution
TFH Berlin, Berlin
Volume
15
Issue
3
fYear
2008
Firstpage
90
Lastpage
95
Abstract
Recently, powerful programmable GPUs and VR-style input devices like the Wii controller have become common. This brings the worlds of VR, computer graphics, and games together. The technological advances that enable one to move between those worlds and create game-like VR appliances such as Flight Vienna with inexpensive commodity hardware and development tools is discussed.
Keywords
computer games; virtual reality; computer games; computer graphics; virtual environments; virtual reality; Application software; Automotive engineering; Computer graphics; Computer industry; Hardware; Home appliances; Production; Toy industry; Virtual environment; Virtual reality;
fLanguage
English
Journal_Title
MultiMedia, IEEE
Publisher
ieee
ISSN
1070-986X
Type
jour
DOI
10.1109/MMUL.2008.74
Filename
4623953
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