DocumentCode
877493
Title
A 210-mW graphics LSI implementing full 3-D pipeline with 264 mtexels/s texturing for mobile multimedia applications
Author
Woo, Ramchan ; Choi, Sungdae ; Sohn, Ju-Ho ; Song, Seong-Jun ; Yoo, Hoi-Jun
Author_Institution
Dept. of Electr. Eng. & Comput. Sci., Korea Adv. Inst. of Sci. & Technol., Daejeon, South Korea
Volume
39
Issue
2
fYear
2004
Firstpage
358
Lastpage
367
Abstract
A 121-mm2 graphics LSI is designed and implemented for portable two-dimensional (2-D) and three-dimensional (3-D) graphics and MPEG-4 applications. The LSI contains a RISC processor with a multiply-accumulate unit (MAC), a 3-D rendering engine, a programmable power optimizer, and 29-Mb embedded DRAM. The chip is built in a 0.16-μm pure DRAM technology to reduce the fabrication cost. Texture-mapped 3-D graphics with perspective-correct address calculation and bilinear MIPMAP filtering can be realized while consuming the low power with the help of depth-first clock gating, address alignment logic, and embedded DRAM. Programmable clocking allows the LSI to operate in lower power modes for various applications. The chip consumes less than 210 mW, delivering 66 Mpixels/s and 264 Mtexel/s texture-mapped pixels with real-time special effects such as full-scene antialiasing and motion blur.
Keywords
clocks; digital signal processing chips; image coding; large scale integration; microprocessor chips; programmable circuits; 29-Mb embedded DRAM; 3-D pipeline texturing; 3-D rendering engine; DRAM technology; MPEG-4; PDA; RISC processor; address alignment logic; bilinear MIPMAP filtering; depth-first clock gating; graphics LSI; low power consumption; mobile application; mobile multimedia; multiply-accumulate unit; perspective-correct address calculation; portable application; portable two-dimensional graphics; programmable clocking; programmable power optimizer; texture-mapped 3-D graphics; three-dimensional graphics; Clocks; Engines; Graphics; Large scale integration; MPEG 4 Standard; Pipelines; Random access memory; Reduced instruction set computing; Rendering (computer graphics); Two dimensional displays;
fLanguage
English
Journal_Title
Solid-State Circuits, IEEE Journal of
Publisher
ieee
ISSN
0018-9200
Type
jour
DOI
10.1109/JSSC.2003.821781
Filename
1263662
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