DocumentCode :
885275
Title :
A trip down the graphics pipeline: the homogeneous perspective transform
Author :
Blinn, James F.
Author_Institution :
California Inst. of Technol., Pasadena, CA, USA
Volume :
13
Issue :
3
fYear :
1993
fDate :
5/1/1993 12:00:00 AM
Firstpage :
75
Lastpage :
80
Abstract :
The perspective transformation, which basically turns space inside out, is discussed. Some interesting topological properties of the space represented by homogeneous coordinates are reviewed. It is shown that the perspective transform has practical applications in selecting near and far clipping planes to avoid depth resolution problems encountered with many types of rendering algorithms.<>
Keywords :
rendering (computer graphics); clipping planes; depth resolution; graphics pipeline; homogeneous coordinates; homogeneous perspective transform; rendering algorithms; topological properties; Books; Computer graphics; Fabrics; H infinity control; Matrix converters; Pipelines; Shape; Space technology;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.210494
Filename :
210494
Link To Document :
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