DocumentCode
923153
Title
Stereo-based environment scanning for immersive telepresence
Author
Mulligan, Jane ; Zabulis, Xenophon ; Kelshikar, Nikhil ; Daniilidis, Kostas
Author_Institution
Dept. of Comput. Sci., Univ. of Colorado, Boulder, CO, USA
Volume
14
Issue
3
fYear
2004
fDate
3/1/2004 12:00:00 AM
Firstpage
304
Lastpage
320
Abstract
The processing power and network bandwidth required for true immersive telepresence applications are only now beginning to be available. We draw from our experience developing stereo based tele-immersion prototypes to present the main issues arising when building these systems. Tele-immersion is a new medium that enables a user to share a virtual space with remote participants. The user is immersed in a rendered three-dimensional (3-D) world that is transmitted from a remote site. To acquire this 3-D description, we apply binocular and trinocular stereo techniques which provide a view-independent scene description. Slow processing cycles or long network latencies interfere with the users´ ability to communicate, so the dense stereo range data must be computed and transmitted at high frame rates. Moreover, reconstructed 3-D views of the remote scene must be as accurate as possible to achieve a sense of presence. We address both issues of speed and accuracy using a variety of techniques including the power of supercomputing clusters and a method for combining motion and stereo in order to increase speed and robustness. We present the latest prototype acquiring a room-size environment in real time using a supercomputing cluster, and we discuss its strengths and current weaknesses.
Keywords
image reconstruction; rendering (computer graphics); stereo image processing; video signal processing; virtual reality; binocular stereo technique; combining motion; immersive telepresence; network bandwidth; processing power; remote scenes; stereo-based environment scanning; supercomputing clusters power; teleimmersion prototypes; terascale computing; trinocular stereo technique; view-independent scene description; Bandwidth; Cameras; Collaboration; Computer graphics; Delay; Displays; Image reconstruction; Layout; Prototypes; Rendering (computer graphics);
fLanguage
English
Journal_Title
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher
ieee
ISSN
1051-8215
Type
jour
DOI
10.1109/TCSVT.2004.823390
Filename
1273541
Link To Document