DocumentCode
938875
Title
The GeForce 6800
Author
Montrym, John ; Moreton, Henry
Author_Institution
Nvidia, Santa Clara, CA, USA
Volume
25
Issue
2
fYear
2005
Firstpage
41
Lastpage
51
Abstract
Graphics processing units (GPUs) continue to take on increasing computational workloads and support interactive rendering that approaches cinematic quality. The architectural drivers for GPUs are programmability, parallelism, bandwidth, and memory characteristics. This article describes how one team approached the design problem.
Keywords
cache storage; computer graphic equipment; image resolution; interactive systems; multi-threading; parallel architectures; rendering (computer graphics); architectural drivers; computational workload; graphics processing units; interactive rendering; memory characteristics; Computational modeling; Computer aided manufacturing; Computer graphics; Design automation; Electric breakdown; Filtering; Handheld computers; Rendering (computer graphics); Trademarks; Virtual manufacturing; GPU; Graphics; MIMD; SIMD; multi-threaded; parallel processors;
fLanguage
English
Journal_Title
Micro, IEEE
Publisher
ieee
ISSN
0272-1732
Type
jour
DOI
10.1109/MM.2005.37
Filename
1453487
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