• DocumentCode
    948565
  • Title

    Extended Depth-Buffer Algorithms for Hidden-Surface Visualization

  • Author

    Okino, Norio ; Kakazu, Yukinori ; Morimoto, Masamichi

  • Author_Institution
    Hokkaido University
  • Volume
    4
  • Issue
    5
  • fYear
    1984
  • fDate
    5/1/1984 12:00:00 AM
  • Firstpage
    79
  • Lastpage
    88
  • Abstract
    The extended depth-buffer method is an algorithm that has recently been developed to solve the hidden-surface visualization problem inherent in interactive CAD systems. The method uses CSG primitives, which are useful for interaction, as geometry entry data instead of surface data and polyhedra of B-Reps data. Also described is an algorithm designed to efficiently calculate the depths of primitives. This algorithm is connected with the TIPS-1 CAD/CAM system.
  • Keywords
    CAD; computer graphics; manufacturing data processing; programming; CADCAM; CSG primitives; TIPS-1 CAD/CAM system; extended depth-buffer method; geometry entry data; hidden-surface visualization; interactive CAD systems; Buffer storage; CADCAM; Computer aided manufacturing; Displays; Equations; Geometry; Graphics; Power system modeling; Solid modeling; Visualization;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.1984.276185
  • Filename
    4055781