• DocumentCode
    949236
  • Title

    A Comprehensive Light-Source Description for Computer Graphics

  • Author

    Verbeck, Channing P. ; Greenberg, Donald P.

  • Author_Institution
    Cornell University
  • Volume
    4
  • Issue
    7
  • fYear
    1984
  • fDate
    7/1/1984 12:00:00 AM
  • Firstpage
    66
  • Lastpage
    75
  • Abstract
    For realistic simulation, light source descriptions require definitions of the geometry, the spectral distribution, and the spatial distribution of the luminous intensity. A procedure is described in which these light source characteristics are defined, and the resultant intensity computations are integrated into a testbed ray-tracing system. Point, linear, and area light sources are considered. Results are shown which account for the spectral distribution and illustrate the directional dependence of the intensity calculations. The procedures are applicable to environments of unlimited complexity. Light sources can be arbitrarily placed within the environment and contained within the simulated image.
  • Keywords
    computer graphics; digital simulation; computer graphics; light-source description; luminous intensity; simulation; testbed ray-tracing system; Computational modeling; Computer graphics; Geometry; Light emitting diodes; Light sources; Lighting; Optical propagation; Shadow mapping; Solid modeling; Surface finishing;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.1984.275906
  • Filename
    4055857