DocumentCode
957089
Title
Prolog and Geometry Projects
Author
Franklin, W.R. ; Wu, Peter Y F ; Samaddar, Sumitro ; Nichols, Margaret
Author_Institution
Rensselaer Polytechnic Institute
Volume
6
Issue
11
fYear
1986
Firstpage
46
Lastpage
55
Abstract
Prolog is a userful tool for geometry and graphics implementations because its primitives, such as unification, match the requiements of many geometric algorithms. During the last two years, we have implemented programs to solve several problems in Prolog, including a subset of the Graphical Kernel System, convex-hull calculation, planar graph traversal, recognition of groupings of objects, Boolean combinations of polygons using multiple precision rational numbers, and cartographic map overlay. Certain paradigms or standard forms of geometric programming in Prolog are becoming evident. They include applying a function to every element of a set, executing a procedure so long as a certain geometric pattern exists, and using unification to propagate a transitive function. This article describes the experiences, including paradigms of programming that seem useful, and finally lists what we see as a advantaes and disadvantages of Prolog.
Keywords
Algorithm design and analysis; Computational geometry; Data structures; Databases; Design automation; Graphics; Joining processes; Laboratories; Logic programming; Tellurium;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.1986.276671
Filename
4056763
Link To Document