DocumentCode :
960884
Title :
Near-Real-Time Control of Human Figure Models
Author :
Armstrong, William W. ; Green, Mark ; Lake, Robert
Author_Institution :
University of Alberta
Volume :
7
Issue :
6
fYear :
1987
fDate :
6/1/1987 12:00:00 AM
Firstpage :
52
Lastpage :
61
Abstract :
Animating human figures is one of the major problems in computer animation. A recent approach is the use of dynamic analysis to compute the movement of a human figure, given the forces and torques operating within and upon the body. One of the problems with this technique is computing the forces and torques required for particular motions; this has been called the control problem of dynamic analysis. To develop a better understanding of this problem, an interactive interface to a dynamics package has been produced. This interface, along with a collection of low-level motion processes, can be used to control the motion of a human figure model. This article describes both the user interface and the motion processes, along with our experiences with this approach.
Keywords :
Animation; Automatic control; Control systems; Force control; Motion analysis; Motion control; Robots; Torque control; User interfaces;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.1987.276896
Filename :
4057205
Link To Document :
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