DocumentCode
986471
Title
Computer Graphics Using OpenGL, 3rd ed.[Book Review]
Volume
24
Issue
6
fYear
2007
Firstpage
140
Lastpage
141
Abstract
This book (a third edition textbook) consists of 12 chapters and five appendices. The main text of each chapter discusses the mathematics and algorithms, with exercises and case studies given at the end of each chapter. Although the majority of the book´s content is the same as in previous editions, the current edition reflects the significant developments that have appeared since the second edition which was released in 2000.
Keywords
Application software; Book reviews; Computer graphics; Hardware; Mathematics; Ray tracing; Rendering (computer graphics); Signal processing algorithms; Silver; Three dimensional displays;
fLanguage
English
Journal_Title
Signal Processing Magazine, IEEE
Publisher
ieee
ISSN
1053-5888
Type
jour
DOI
10.1109/MSP.2007.905875
Filename
4388085
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